Post by avpvjp on Aug 3, 2008 21:06:19 GMT -5
Name: Dolphanzee
Story appearances: “Legend Of The Dolphanzee!”
Height: 53 meters
Length: 99 meters
Weight: 23,000 tons
Origin Story: Bred by a scientist attempting to create a sort of yin to mankind’s yang by combining two of the world’s most intelligent animals, the resulting beast was FAR more aggressive than hoped, and proceeded to smash and bash it’s way out of the facility. Racking up a massive death toll even at it’s small size at the time, a rival scientist decided to use his experimental weapon on it. After killing him, it was later quite obvious that it had the exact opposite effect, making the thing more dangerous, and exactly 51 meters taller.
Personality: The Dolphanzee is very smart, cruel, and horny. Being a combination of dolphins, who are known for dry (or wet possibly, since they’re in the water?) Humping anything, and chimpanzees, who are notorious for creating tools, devouring infants, and throwing feces. Defeat at the grinning maw of the Dolphanzee is degrading at best, terrifying at worst. Unless you die, then you wouldn’t really have a reaction I suppose.
Special Abilities: Strength: Chimpanzees are very powerful animals, and they often use this to beat the hell out of other animals. The Dolphanzee inherited this trait, and can easily heft and toss monsters twice his size.
Intelligence: A commonly understood aspect of both dolphins and chimpanzees is their remarkable intellect. The Dolphanzee uses this to craft tools such as spears, and is, according to eye witness reports, pretty damn accurate when tossing one. The Dolphanzee also, when he can, utilize the military to his advantage, luring opponents into their line of fire and swinging away, giggling like a prick.
Swimming: Being part dolphin, the Dolphanzee is clearly an excellent swimmer, and can kick ass as easily underwater as he can on land.
Acrobat: Chimps are very agile critters, and the Dolphanzee is as well. He can easily scale, hop on, somersault around, swing from, and scale buildings.
Powerful Hips: An odd trait, the Dolphanzee possesses a powerful group of muscles, primarily used to move his tail and to hold himself up with his hind limbs when climbing, in his hips. Being a very horny animal that will dry hump anything that smells like it was ever NEAR a female anything , this leads to the horribly awkward and alarming attack, and the beast can easily break it’s “targets” bones.
Echolocation: The Dolphanzee can fight in a totally dark environment using this standard dolphin trick. Like regular whales and such, he can focus it into a powerful, stunning beam. The Dolphanzee takes this to the next level, and it he focuses enough the blast can destroy flesh and bone.
Combat style: Dolphanzee is very much a melee fighter, knuckle running around, swinging off buildings, and fighting pretty much like a giant chimp would. He prefers to fight up close and beat his opponents into submission. But, if they’re stronger than him, he’s not above using hit and run tactics, using his sonar beam, and throwing stuff at them. Dolphanzee is pretty arrogant, always thinking that he can win and such, and treats most fights as a game and is very rarely in a rush to end it, unless he knows they’re much stronger than him. He’s not stupid.
Strengths and Weaknesses: A very good fighter in close quarters, the Dolphanzee is fast, agile, cunning, and strong. His only real weaknesses are his small array of ranged weapons (one), and his lack of regeneration beyond what a normal animal can do. The Dolphanzee cannot tolerate prolonged exposure to high pitched noises for long periods however, and will run away from them. He’ll just throw things at the offending sound until it shuts up.
Sample Fight: Dolphanzee vs. Gamera, Tokyo
The Dolphanzee rushed out of the water, hooting and giggling like you’d expect a chimp/dolphin to sound, and immediately began smashing stuff because he loved it. Somersaulting around, knuckle running, and shoulder slamming into buildings, the giant genetic freak was having a blast. Citizens ran out into the streets, fleeing the massive creature. The Dolphanzee got a brilliantly cruel idea, and promptly slid on his belly down the most populated streets, crushing the innocent people. The pseudo-simian stood up and hoot-giggled to the heavens, nobody could stop him!
Unfortunately for him, Gamera happened to be flying by, and came to the rescue! Swooping in, Gamera shoot a fire ball straight into the Dolphanzee’s back. Yelping and screaming, the massive mammal reeled, smashing his back into a building to try to put out the fire. Turning around with murder in his eyes, the Dolphanzee slammed Gamera with a sonic blast, knocking the turtle onto his back. Whooping and pounding the ground, the Dolphanzee hopped onto a building, then another, and another, closer to Gamera, until he landed on the fallen herp. The hideous beast held onto Gamera’s shell and stomped on his vulnerable stomach. When Gamera opened his mouth to launch another fire ball, the Dolphazee hollered quick and rolled away, narrowly avoiding the blast. Gamera rocketed into the air, and the Dolphanzee quickly darted through the buildings, making himself quite a pain in the ass. Gamera flew in lower, only to be hit from above by the Dolphanzee! The cackling creature heaved downward, sending Gamera face first into a larger building. The Dolphanzee, meanwhile, landed in the water and hid. Gamera wailed and crawled out of the wreckage, pretty hurt. The Dolphanzee slunk out of the water, keeping track of the reptile while he quickly and quietly knuckle-ran down the streets. Gamera looked around, perplexed. Until the Dolphanzee landed RIGHT BEHIND HIM! The dreaded dolphin mutation chuckle-hooted, and punched Gamera in the back of the head, hard. KO’ed, the Dolphanzee stood up over the turtle’s body, proud. The thing put up a fight though, and he sure did have a fun time kicking it’s ass. He decided to keep it alive for now, ‘cause it was so damn FUN! Content with the mayhem and destruction it left behind, the Dolphanzee hopped into the water and swam off.
Ability Meters
Melee Ability: 9
Ranged Ability: 6.5
Toughness: 5
Invulnerability: 5
Healing Ability: 2.5
Physical Strength: 9
Stamina: 4
Instinct: 4
Logic: 7.5
Creativity: 8
Speed: 8
Reflexes: 9
Acrobatics: 9
Section C: Final Release form
When submitting your monster’s bio for approval, you must sign this release form before it will be accepted:
Quote:
1. “I, the applicant, have studied the FFKT rules and regulations in detail. I understand them and agree to adhere the terms and conditions outlined by the FFKT staff in this form. I acknowledge that breaking the rules are grounds for rejection of my application or disqualification from the tournament, and hold full responsibility for my actions.
avpvjp
Story appearances: “Legend Of The Dolphanzee!”
Height: 53 meters
Length: 99 meters
Weight: 23,000 tons
Origin Story: Bred by a scientist attempting to create a sort of yin to mankind’s yang by combining two of the world’s most intelligent animals, the resulting beast was FAR more aggressive than hoped, and proceeded to smash and bash it’s way out of the facility. Racking up a massive death toll even at it’s small size at the time, a rival scientist decided to use his experimental weapon on it. After killing him, it was later quite obvious that it had the exact opposite effect, making the thing more dangerous, and exactly 51 meters taller.
Personality: The Dolphanzee is very smart, cruel, and horny. Being a combination of dolphins, who are known for dry (or wet possibly, since they’re in the water?) Humping anything, and chimpanzees, who are notorious for creating tools, devouring infants, and throwing feces. Defeat at the grinning maw of the Dolphanzee is degrading at best, terrifying at worst. Unless you die, then you wouldn’t really have a reaction I suppose.
Special Abilities: Strength: Chimpanzees are very powerful animals, and they often use this to beat the hell out of other animals. The Dolphanzee inherited this trait, and can easily heft and toss monsters twice his size.
Intelligence: A commonly understood aspect of both dolphins and chimpanzees is their remarkable intellect. The Dolphanzee uses this to craft tools such as spears, and is, according to eye witness reports, pretty damn accurate when tossing one. The Dolphanzee also, when he can, utilize the military to his advantage, luring opponents into their line of fire and swinging away, giggling like a prick.
Swimming: Being part dolphin, the Dolphanzee is clearly an excellent swimmer, and can kick ass as easily underwater as he can on land.
Acrobat: Chimps are very agile critters, and the Dolphanzee is as well. He can easily scale, hop on, somersault around, swing from, and scale buildings.
Powerful Hips: An odd trait, the Dolphanzee possesses a powerful group of muscles, primarily used to move his tail and to hold himself up with his hind limbs when climbing, in his hips. Being a very horny animal that will dry hump anything that smells like it was ever NEAR a female anything , this leads to the horribly awkward and alarming attack, and the beast can easily break it’s “targets” bones.
Echolocation: The Dolphanzee can fight in a totally dark environment using this standard dolphin trick. Like regular whales and such, he can focus it into a powerful, stunning beam. The Dolphanzee takes this to the next level, and it he focuses enough the blast can destroy flesh and bone.
Combat style: Dolphanzee is very much a melee fighter, knuckle running around, swinging off buildings, and fighting pretty much like a giant chimp would. He prefers to fight up close and beat his opponents into submission. But, if they’re stronger than him, he’s not above using hit and run tactics, using his sonar beam, and throwing stuff at them. Dolphanzee is pretty arrogant, always thinking that he can win and such, and treats most fights as a game and is very rarely in a rush to end it, unless he knows they’re much stronger than him. He’s not stupid.
Strengths and Weaknesses: A very good fighter in close quarters, the Dolphanzee is fast, agile, cunning, and strong. His only real weaknesses are his small array of ranged weapons (one), and his lack of regeneration beyond what a normal animal can do. The Dolphanzee cannot tolerate prolonged exposure to high pitched noises for long periods however, and will run away from them. He’ll just throw things at the offending sound until it shuts up.
Sample Fight: Dolphanzee vs. Gamera, Tokyo
The Dolphanzee rushed out of the water, hooting and giggling like you’d expect a chimp/dolphin to sound, and immediately began smashing stuff because he loved it. Somersaulting around, knuckle running, and shoulder slamming into buildings, the giant genetic freak was having a blast. Citizens ran out into the streets, fleeing the massive creature. The Dolphanzee got a brilliantly cruel idea, and promptly slid on his belly down the most populated streets, crushing the innocent people. The pseudo-simian stood up and hoot-giggled to the heavens, nobody could stop him!
Unfortunately for him, Gamera happened to be flying by, and came to the rescue! Swooping in, Gamera shoot a fire ball straight into the Dolphanzee’s back. Yelping and screaming, the massive mammal reeled, smashing his back into a building to try to put out the fire. Turning around with murder in his eyes, the Dolphanzee slammed Gamera with a sonic blast, knocking the turtle onto his back. Whooping and pounding the ground, the Dolphanzee hopped onto a building, then another, and another, closer to Gamera, until he landed on the fallen herp. The hideous beast held onto Gamera’s shell and stomped on his vulnerable stomach. When Gamera opened his mouth to launch another fire ball, the Dolphazee hollered quick and rolled away, narrowly avoiding the blast. Gamera rocketed into the air, and the Dolphanzee quickly darted through the buildings, making himself quite a pain in the ass. Gamera flew in lower, only to be hit from above by the Dolphanzee! The cackling creature heaved downward, sending Gamera face first into a larger building. The Dolphanzee, meanwhile, landed in the water and hid. Gamera wailed and crawled out of the wreckage, pretty hurt. The Dolphanzee slunk out of the water, keeping track of the reptile while he quickly and quietly knuckle-ran down the streets. Gamera looked around, perplexed. Until the Dolphanzee landed RIGHT BEHIND HIM! The dreaded dolphin mutation chuckle-hooted, and punched Gamera in the back of the head, hard. KO’ed, the Dolphanzee stood up over the turtle’s body, proud. The thing put up a fight though, and he sure did have a fun time kicking it’s ass. He decided to keep it alive for now, ‘cause it was so damn FUN! Content with the mayhem and destruction it left behind, the Dolphanzee hopped into the water and swam off.
Ability Meters
Melee Ability: 9
Ranged Ability: 6.5
Toughness: 5
Invulnerability: 5
Healing Ability: 2.5
Physical Strength: 9
Stamina: 4
Instinct: 4
Logic: 7.5
Creativity: 8
Speed: 8
Reflexes: 9
Acrobatics: 9
Section C: Final Release form
When submitting your monster’s bio for approval, you must sign this release form before it will be accepted:
Quote:
1. “I, the applicant, have studied the FFKT rules and regulations in detail. I understand them and agree to adhere the terms and conditions outlined by the FFKT staff in this form. I acknowledge that breaking the rules are grounds for rejection of my application or disqualification from the tournament, and hold full responsibility for my actions.
avpvjp